
You can choose from Generic, Fabric, Floor, Ground, Subsurface Scattering, Wall, Wall Closeup and Sphere.

Selecting the scene used to preview the asset ( ) is available for materials and textures. The CPU/GPU ( ) allows you to change the render engine for the live preview. When using the live preview swatch, there are other ways to reduce resource usage – choose the resolution of the rendered swatch from 100% ( 1/1) (which is the best quality but is a slower render), 50%( 1/2), 25%( 1/4) and 12.5% ( 1/8) (which trades off image quality for refresh speed). The swatch will render the current settings of the asset, but will not take into consideration any changes done to it later. When you stop the live preview, you have the option to Preview the asset once ( ). The Stop live preview button comes in handy in such situations. As the Preview Swatch is an actual render, it might require some additional computing power. You can enable or disable the live preview of the swatch by pressing the corresponding button ( / ). It has several controls that can be customized for your workflow. This is a quick preview of materials, textures, and lights. The Preview Swatch resides in the right panel of the Asset Editor, rendering all changes done to the currently selected asset. Note that materials that have already been downloaded with any earlier V-Ray version remain unchanged and can still be loaded as a custom folder with V-Ray 6.įor more information about all the functionalities that the V-Ray Material Library offers, follow the link. Use the zoom in/out buttons ( ) to adjust the size of the preview swatches on the list. The assets' display can be changed between a grid and a list view ( ). You can change the view between a row and a column via the ( ) button.

vrmats files will load in the Preset Material Library as separate assets. Import Asset File ( ) button adds a directory in which your. It has some functionality buttons at the bottom of the Asset Editor.

In earlier V-Ray versions, the V-Ray Material Library is called Preset Material Library and it resides in the Asset Browser. The Browse Materials in Cosmos button in the left panel of the V-Ray Asset Editor opens the material library. In V-Ray 6, the V-Ray Material Library is part of the Chaos Cosmos Browser.
